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v0.5.1
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77b94a560d
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| 77b94a560d | |||
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| 9a89da8b13 |
@@ -17,7 +17,7 @@ Teil des Moonarch-Ökosystems.
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## Projektstruktur
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- `src/` — Rust-Quellcode (main.rs, greeter.rs, ipc.rs, config.rs, users.rs, sessions.rs, i18n.rs, power.rs)
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- `resources/` — GResource-Assets (style.css, wallpaper.jpg, default-avatar.svg)
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- `resources/` — GResource-Assets (style.css, default-avatar.svg)
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- `config/` — Beispiel-Konfigurationsdateien für `/etc/moongreet/` und `/etc/greetd/`
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- `pkg/` — PKGBUILD für Arch-Linux-Paketierung (`makepkg -sf`)
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Generated
+1
-1
@@ -569,7 +569,7 @@ dependencies = [
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[[package]]
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name = "moongreet"
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version = "0.5.0"
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version = "0.5.3"
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dependencies = [
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"gdk-pixbuf",
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"gdk4",
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+1
-1
@@ -1,6 +1,6 @@
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[package]
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name = "moongreet"
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version = "0.5.1"
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version = "0.5.3"
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edition = "2024"
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description = "A greetd greeter for Wayland with GTK4 and Layer Shell"
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license = "MIT"
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@@ -1,5 +1,12 @@
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# Decisions
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## 2026-03-28 – Remove embedded wallpaper from binary
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- **Who**: Selene, Dom
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- **Why**: Wallpaper is installed by moonarch to /usr/share/moonarch/wallpaper.jpg. Embedding a 374K JPEG in the binary is redundant. GTK background color (Catppuccin Mocha base) is a clean fallback.
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- **Tradeoffs**: Without moonarch installed AND without config, greeter shows plain dark background instead of wallpaper. Acceptable — that's the expected minimal state.
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- **How**: Remove wallpaper.jpg from GResources, return None from resolve_background_path when no file found, skip wallpaper window creation and background picture when no path available.
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## 2026-03-28 – GPU blur via GskBlurNode replaces CPU blur
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- **Who**: Ragnar, Dom
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@@ -2,7 +2,6 @@
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<gresources>
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<gresource prefix="/dev/moonarch/moongreet">
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<file>style.css</file>
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<file>wallpaper.jpg</file>
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<file>default-avatar.svg</file>
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</gresource>
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</gresources>
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Binary file not shown.
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Before Width: | Height: | Size: 366 KiB |
+12
-14
@@ -6,7 +6,6 @@ use std::fs;
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use std::path::{Path, PathBuf};
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const MOONARCH_WALLPAPER: &str = "/usr/share/moonarch/wallpaper.jpg";
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const GRESOURCE_PREFIX: &str = "/dev/moonarch/moongreet";
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/// Default config search path: system-wide config.
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fn default_config_paths() -> Vec<PathBuf> {
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@@ -84,19 +83,19 @@ pub fn load_config(config_paths: Option<&[PathBuf]>) -> Config {
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/// Resolve the wallpaper path using the fallback hierarchy.
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///
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/// Priority: config background_path > Moonarch system default > gresource fallback.
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pub fn resolve_background_path(config: &Config) -> PathBuf {
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/// Priority: config background_path > Moonarch system default > None (GTK background color).
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pub fn resolve_background_path(config: &Config) -> Option<PathBuf> {
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resolve_background_path_with(config, Path::new(MOONARCH_WALLPAPER))
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}
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/// Resolve with configurable moonarch wallpaper path (for testing).
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pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path) -> PathBuf {
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pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path) -> Option<PathBuf> {
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// User-configured path
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if let Some(ref bg) = config.background_path {
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let path = PathBuf::from(bg);
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if path.is_file() {
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log::debug!("Wallpaper: using config path {}", path.display());
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return path;
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return Some(path);
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}
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log::debug!("Wallpaper: config path {} not found, trying fallbacks", path.display());
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}
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@@ -104,12 +103,11 @@ pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path)
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// Moonarch ecosystem default
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if moonarch_wallpaper.is_file() {
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log::debug!("Wallpaper: using moonarch default {}", moonarch_wallpaper.display());
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return moonarch_wallpaper.to_path_buf();
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return Some(moonarch_wallpaper.to_path_buf());
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}
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// GResource fallback path (loaded from compiled resources at runtime)
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log::debug!("Wallpaper: using GResource fallback");
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PathBuf::from(format!("{GRESOURCE_PREFIX}/wallpaper.jpg"))
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log::debug!("Wallpaper: no wallpaper found, using GTK background color");
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None
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}
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#[cfg(test)]
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@@ -218,7 +216,7 @@ mod tests {
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};
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assert_eq!(
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resolve_background_path_with(&config, Path::new("/nonexistent")),
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wallpaper
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Some(wallpaper)
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);
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}
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@@ -229,7 +227,7 @@ mod tests {
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..Config::default()
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};
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let result = resolve_background_path_with(&config, Path::new("/nonexistent"));
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assert!(result.to_str().unwrap().contains("moongreet"));
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assert!(result.is_none());
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}
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#[test]
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@@ -240,14 +238,14 @@ mod tests {
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let config = Config::default();
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assert_eq!(
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resolve_background_path_with(&config, &moonarch_wp),
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moonarch_wp
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Some(moonarch_wp)
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);
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}
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#[test]
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fn resolve_uses_gresource_fallback_as_last_resort() {
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fn resolve_returns_none_when_no_wallpaper_found() {
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let config = Config::default();
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let result = resolve_background_path_with(&config, Path::new("/nonexistent"));
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assert!(result.to_str().unwrap().contains("wallpaper.jpg"));
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assert!(result.is_none());
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}
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}
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+35
-41
@@ -95,42 +95,23 @@ fn is_valid_username(name: &str) -> bool {
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.all(|c| c.is_ascii_alphanumeric() || c == '_' || c == '.' || c == '-' || c == '@')
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}
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/// Load background texture from GResource or filesystem.
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/// Load background texture from filesystem.
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pub fn load_background_texture(bg_path: &Path) -> Option<gdk::Texture> {
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let path_str = bg_path.to_str()?;
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if bg_path.starts_with("/dev/moonarch/moongreet") {
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match gio::resources_lookup_data(path_str, gio::ResourceLookupFlags::NONE) {
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Ok(bytes) => match gdk::Texture::from_bytes(&bytes) {
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Ok(texture) => Some(texture),
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Err(e) => {
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log::debug!("GResource texture decode error: {e}");
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log::warn!("Failed to decode background texture from GResource {path_str}");
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None
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}
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},
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Err(e) => {
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log::debug!("GResource lookup error: {e}");
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log::warn!("Failed to load background texture from GResource {path_str}");
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None
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}
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}
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} else {
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if let Ok(meta) = std::fs::metadata(bg_path)
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&& meta.len() > MAX_WALLPAPER_FILE_SIZE
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{
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log::warn!(
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"Wallpaper file too large ({} bytes), skipping: {}",
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meta.len(), bg_path.display()
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);
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return None;
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}
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match gdk::Texture::from_filename(bg_path) {
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Ok(texture) => Some(texture),
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Err(e) => {
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log::debug!("Wallpaper load error: {e}");
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log::warn!("Failed to load background texture from {}", bg_path.display());
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None
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}
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if let Ok(meta) = std::fs::metadata(bg_path)
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&& meta.len() > MAX_WALLPAPER_FILE_SIZE
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{
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log::warn!(
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"Wallpaper file too large ({} bytes), skipping: {}",
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meta.len(), bg_path.display()
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);
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return None;
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}
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match gdk::Texture::from_filename(bg_path) {
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Ok(texture) => Some(texture),
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Err(e) => {
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log::debug!("Wallpaper load error: {e}");
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log::warn!("Failed to load background texture from {}", bg_path.display());
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None
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}
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}
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}
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@@ -138,6 +119,10 @@ pub fn load_background_texture(bg_path: &Path) -> Option<gdk::Texture> {
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// -- GPU blur via GskBlurNode -------------------------------------------------
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/// Render a blurred texture using the GPU via GskBlurNode.
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///
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/// To avoid edge darkening (blur samples transparent pixels outside bounds),
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/// the texture is rendered with padding equal to 3x the blur sigma. The blur
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/// is applied to the padded area, then cropped back to the original size.
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fn render_blurred_texture(
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widget: &impl IsA<gtk::Widget>,
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texture: &gdk::Texture,
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@@ -145,15 +130,24 @@ fn render_blurred_texture(
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) -> Option<gdk::Texture> {
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let native = widget.native()?;
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let renderer = native.renderer()?;
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let w = texture.width() as f32;
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let h = texture.height() as f32;
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// Padding must cover the blur kernel radius (typically ~3x sigma)
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let pad = (sigma * 3.0).ceil();
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let snapshot = gtk::Snapshot::new();
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let bounds = graphene_rs::Rect::new(
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0.0, 0.0, texture.width() as f32, texture.height() as f32,
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);
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// Clip output to original texture size
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snapshot.push_clip(&graphene_rs::Rect::new(pad, pad, w, h));
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snapshot.push_blur(sigma as f64);
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snapshot.append_texture(texture, &bounds);
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snapshot.pop();
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// Render texture with padding on all sides (edges repeat via oversized bounds)
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snapshot.append_texture(texture, &graphene_rs::Rect::new(0.0, 0.0, w + 2.0 * pad, h + 2.0 * pad));
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snapshot.pop(); // blur
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snapshot.pop(); // clip
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let node = snapshot.to_node()?;
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Some(renderer.render_texture(&node, None))
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let viewport = graphene_rs::Rect::new(pad, pad, w, h);
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Some(renderer.render_texture(&node, Some(&viewport)))
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}
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/// Create a wallpaper-only window for secondary monitors.
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+5
-9
@@ -51,15 +51,11 @@ fn activate(app: >k::Application) {
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// Load config and resolve wallpaper
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let config = config::load_config(None);
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let bg_path = config::resolve_background_path(&config);
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log::debug!("Background path: {}", bg_path.display());
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// Load background texture once — shared across all windows
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// Blur is applied on the GPU via GskBlurNode at widget realization time.
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let bg_texture = greeter::load_background_texture(&bg_path);
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if bg_texture.is_none() {
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log::error!("Failed to load background texture — greeter will start without wallpaper");
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}
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let bg_texture = config::resolve_background_path(&config)
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.and_then(|path| {
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log::debug!("Background path: {}", path.display());
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greeter::load_background_texture(&path)
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});
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let use_layer_shell = std::env::var("MOONGREET_NO_LAYER_SHELL").is_err();
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log::debug!("Layer shell: {use_layer_shell}");
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