refactor: remove embedded wallpaper from binary (v0.5.2)

Wallpaper is installed by moonarch to /usr/share/moonarch/wallpaper.jpg.
Embedding a 374K JPEG in the binary was redundant. Without a wallpaper
file, GTK background color (Catppuccin Mocha base) shows through and
wallpaper-only windows on secondary monitors are skipped.
This commit is contained in:
nevaforget 2026-03-28 23:26:33 +01:00
parent 9a89da8b13
commit b06b02faac
7 changed files with 35 additions and 61 deletions

2
Cargo.lock generated
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@ -569,7 +569,7 @@ dependencies = [
[[package]]
name = "moongreet"
version = "0.5.0"
version = "0.5.2"
dependencies = [
"gdk-pixbuf",
"gdk4",

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@ -1,6 +1,6 @@
[package]
name = "moongreet"
version = "0.5.1"
version = "0.5.2"
edition = "2024"
description = "A greetd greeter for Wayland with GTK4 and Layer Shell"
license = "MIT"

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@ -2,7 +2,6 @@
<gresources>
<gresource prefix="/dev/moonarch/moongreet">
<file>style.css</file>
<file>wallpaper.jpg</file>
<file>default-avatar.svg</file>
</gresource>
</gresources>

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Width:  |  Height:  |  Size: 366 KiB

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@ -6,7 +6,6 @@ use std::fs;
use std::path::{Path, PathBuf};
const MOONARCH_WALLPAPER: &str = "/usr/share/moonarch/wallpaper.jpg";
const GRESOURCE_PREFIX: &str = "/dev/moonarch/moongreet";
/// Default config search path: system-wide config.
fn default_config_paths() -> Vec<PathBuf> {
@ -84,19 +83,19 @@ pub fn load_config(config_paths: Option<&[PathBuf]>) -> Config {
/// Resolve the wallpaper path using the fallback hierarchy.
///
/// Priority: config background_path > Moonarch system default > gresource fallback.
pub fn resolve_background_path(config: &Config) -> PathBuf {
/// Priority: config background_path > Moonarch system default > None (GTK background color).
pub fn resolve_background_path(config: &Config) -> Option<PathBuf> {
resolve_background_path_with(config, Path::new(MOONARCH_WALLPAPER))
}
/// Resolve with configurable moonarch wallpaper path (for testing).
pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path) -> PathBuf {
pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path) -> Option<PathBuf> {
// User-configured path
if let Some(ref bg) = config.background_path {
let path = PathBuf::from(bg);
if path.is_file() {
log::debug!("Wallpaper: using config path {}", path.display());
return path;
return Some(path);
}
log::debug!("Wallpaper: config path {} not found, trying fallbacks", path.display());
}
@ -104,12 +103,11 @@ pub fn resolve_background_path_with(config: &Config, moonarch_wallpaper: &Path)
// Moonarch ecosystem default
if moonarch_wallpaper.is_file() {
log::debug!("Wallpaper: using moonarch default {}", moonarch_wallpaper.display());
return moonarch_wallpaper.to_path_buf();
return Some(moonarch_wallpaper.to_path_buf());
}
// GResource fallback path (loaded from compiled resources at runtime)
log::debug!("Wallpaper: using GResource fallback");
PathBuf::from(format!("{GRESOURCE_PREFIX}/wallpaper.jpg"))
log::debug!("Wallpaper: no wallpaper found, using GTK background color");
None
}
#[cfg(test)]
@ -218,7 +216,7 @@ mod tests {
};
assert_eq!(
resolve_background_path_with(&config, Path::new("/nonexistent")),
wallpaper
Some(wallpaper)
);
}
@ -229,7 +227,7 @@ mod tests {
..Config::default()
};
let result = resolve_background_path_with(&config, Path::new("/nonexistent"));
assert!(result.to_str().unwrap().contains("moongreet"));
assert!(result.is_none());
}
#[test]
@ -240,14 +238,14 @@ mod tests {
let config = Config::default();
assert_eq!(
resolve_background_path_with(&config, &moonarch_wp),
moonarch_wp
Some(moonarch_wp)
);
}
#[test]
fn resolve_uses_gresource_fallback_as_last_resort() {
fn resolve_returns_none_when_no_wallpaper_found() {
let config = Config::default();
let result = resolve_background_path_with(&config, Path::new("/nonexistent"));
assert!(result.to_str().unwrap().contains("wallpaper.jpg"));
assert!(result.is_none());
}
}

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@ -95,42 +95,23 @@ fn is_valid_username(name: &str) -> bool {
.all(|c| c.is_ascii_alphanumeric() || c == '_' || c == '.' || c == '-' || c == '@')
}
/// Load background texture from GResource or filesystem.
/// Load background texture from filesystem.
pub fn load_background_texture(bg_path: &Path) -> Option<gdk::Texture> {
let path_str = bg_path.to_str()?;
if bg_path.starts_with("/dev/moonarch/moongreet") {
match gio::resources_lookup_data(path_str, gio::ResourceLookupFlags::NONE) {
Ok(bytes) => match gdk::Texture::from_bytes(&bytes) {
Ok(texture) => Some(texture),
Err(e) => {
log::debug!("GResource texture decode error: {e}");
log::warn!("Failed to decode background texture from GResource {path_str}");
None
}
},
Err(e) => {
log::debug!("GResource lookup error: {e}");
log::warn!("Failed to load background texture from GResource {path_str}");
None
}
}
} else {
if let Ok(meta) = std::fs::metadata(bg_path)
&& meta.len() > MAX_WALLPAPER_FILE_SIZE
{
log::warn!(
"Wallpaper file too large ({} bytes), skipping: {}",
meta.len(), bg_path.display()
);
return None;
}
match gdk::Texture::from_filename(bg_path) {
Ok(texture) => Some(texture),
Err(e) => {
log::debug!("Wallpaper load error: {e}");
log::warn!("Failed to load background texture from {}", bg_path.display());
None
}
if let Ok(meta) = std::fs::metadata(bg_path)
&& meta.len() > MAX_WALLPAPER_FILE_SIZE
{
log::warn!(
"Wallpaper file too large ({} bytes), skipping: {}",
meta.len(), bg_path.display()
);
return None;
}
match gdk::Texture::from_filename(bg_path) {
Ok(texture) => Some(texture),
Err(e) => {
log::debug!("Wallpaper load error: {e}");
log::warn!("Failed to load background texture from {}", bg_path.display());
None
}
}
}

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@ -51,15 +51,11 @@ fn activate(app: &gtk::Application) {
// Load config and resolve wallpaper
let config = config::load_config(None);
let bg_path = config::resolve_background_path(&config);
log::debug!("Background path: {}", bg_path.display());
// Load background texture once — shared across all windows
// Blur is applied on the GPU via GskBlurNode at widget realization time.
let bg_texture = greeter::load_background_texture(&bg_path);
if bg_texture.is_none() {
log::error!("Failed to load background texture — greeter will start without wallpaper");
}
let bg_texture = config::resolve_background_path(&config)
.and_then(|path| {
log::debug!("Background path: {}", path.display());
greeter::load_background_texture(&path)
});
let use_layer_shell = std::env::var("MOONGREET_NO_LAYER_SHELL").is_err();
log::debug!("Layer shell: {use_layer_shell}");