fix: prevent edge darkening on GPU-blurred wallpaper (v0.7.1)
GskBlurNode samples pixels outside texture bounds as transparent, causing visible darkening at wallpaper edges. Fix renders the texture with 3x-sigma padding before blur, then clips back to original size.
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[package]
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name = "moonset"
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version = "0.7.0"
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version = "0.7.1"
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edition = "2024"
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description = "Wayland session power menu with GTK4 and Layer Shell"
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license = "MIT"
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