fix: handle monitor hotplug to survive suspend/resume (v0.6.9)

moonlock crashed with segfault in libgtk-4.so after suspend/resume when
HDMI monitors disconnected and reconnected, invalidating GDK monitor
objects that statically created windows still referenced.

Replace manual monitor iteration with connect_monitor signal (v1_2) that
fires both at lock time and on hotplug. Windows are now created on demand
per monitor event and auto-unmap when their monitor disappears.
This commit is contained in:
2026-04-09 14:48:06 +02:00
parent b89435b810
commit b621b4e9fe
5 changed files with 93 additions and 42 deletions
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Architectural and design decisions for Moonlock, in reverse chronological order.
## 2026-04-09 Monitor hotplug via connect_monitor signal
- **Who**: Nyx, Dom
- **Why**: moonlock crashed with segfault in libgtk-4.so after suspend/resume — HDMI monitor disconnect/reconnect invalidated GDK monitor objects, and the statically created windows referenced destroyed surfaces. Crash at consistent GTK4 offset (0x278 NULL dereference), 3x reproduced.
- **Tradeoffs**: Wallpaper texture now loaded before `lock()` instead of after (connect_monitor fires during lock() and needs the texture). Local JPEG loading is fast enough that the delay is negligible. Shared state moved to Rc's for the signal closure — slightly more indirection but necessary for dynamic window creation.
- **How**: (1) Bump gtk4-session-lock feature from `v1_1` to `v1_2` to enable `Instance::connect_monitor`. (2) Replace manual monitor iteration with `lock.connect_monitor()` signal handler that creates windows on demand. (3) Signal fires once per existing monitor at `lock()` and again on hotplug. (4) Windows auto-unmap when their monitor disappears (ext-session-lock-v1 guarantee). (5) Fingerprint listener published to shared Rc so hotplugged monitors get FP labels.
## 2026-03-31 Fourth audit: peek icon, blur limit, GResource compression, sync markers
- **Who**: Ragnar, Dom