fix: prevent edge darkening on GPU-blurred wallpaper (v0.6.3)

GskBlurNode samples pixels outside texture bounds as transparent,
causing visible darkening at wallpaper edges. Fix renders the texture
with 3x-sigma padding before blur, then clips back to original size.
Symmetric fix with moonset v0.7.1.
This commit is contained in:
2026-03-28 23:28:40 +01:00
parent fff18bfb9d
commit 77d6994b8f
3 changed files with 21 additions and 11 deletions
Generated
+1 -1
View File
@@ -575,7 +575,7 @@ dependencies = [
[[package]]
name = "moonlock"
version = "0.6.2"
version = "0.6.3"
dependencies = [
"gdk-pixbuf",
"gdk4",