feat: add optional background blur via image crate
Gaussian blur applied at texture load time when `background-blur` is set in the [appearance] section of moongreet.toml. Blur runs once, result is shared across monitors.
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+35
-5
@@ -6,6 +6,7 @@ use gdk_pixbuf::Pixbuf;
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use glib::clone;
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use gtk4::prelude::*;
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use gtk4::{self as gtk, gio};
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use image::imageops;
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::os::unix::net::UnixStream;
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@@ -96,9 +97,10 @@ fn is_valid_username(name: &str) -> bool {
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}
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/// Load the background image as a shared texture (decode once, reuse everywhere).
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pub fn load_background_texture(bg_path: &Path) -> Option<gdk::Texture> {
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/// When `blur_radius` is `Some(sigma)` with sigma > 0, a Gaussian blur is applied.
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pub fn load_background_texture(bg_path: &Path, blur_radius: Option<f32>) -> Option<gdk::Texture> {
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let path_str = bg_path.to_str()?;
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if bg_path.starts_with("/dev/moonarch/moongreet") {
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let texture = if bg_path.starts_with("/dev/moonarch/moongreet") {
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match gio::resources_lookup_data(path_str, gio::ResourceLookupFlags::NONE) {
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Ok(bytes) => match gdk::Texture::from_bytes(&bytes) {
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Ok(texture) => Some(texture),
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@@ -132,9 +134,37 @@ pub fn load_background_texture(bg_path: &Path) -> Option<gdk::Texture> {
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None
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}
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}
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}?;
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match blur_radius {
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Some(sigma) if sigma > 0.0 => Some(apply_blur(&texture, sigma)),
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_ => Some(texture),
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}
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}
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/// Apply Gaussian blur to a texture and return a blurred texture.
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fn apply_blur(texture: &gdk::Texture, sigma: f32) -> gdk::Texture {
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let width = texture.width() as u32;
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let height = texture.height() as u32;
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let stride = width as usize * 4;
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let mut pixel_data = vec![0u8; stride * height as usize];
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texture.download(&mut pixel_data, stride);
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let img = image::RgbaImage::from_raw(width, height, pixel_data)
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.expect("pixel buffer size matches texture dimensions");
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let blurred = imageops::blur(&image::DynamicImage::ImageRgba8(img), sigma);
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let bytes = glib::Bytes::from(blurred.as_raw());
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let mem_texture = gdk::MemoryTexture::new(
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width as i32,
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height as i32,
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gdk::MemoryFormat::B8g8r8a8Premultiplied,
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&bytes,
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stride,
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);
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mem_texture.upcast()
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}
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/// Create a wallpaper-only window for secondary monitors.
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pub fn create_wallpaper_window(
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texture: &gdk::Texture,
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@@ -1628,7 +1658,7 @@ mod tests {
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#[test]
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fn load_background_texture_missing_file_returns_none() {
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let result = load_background_texture(Path::new("/nonexistent/wallpaper.jpg"));
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let result = load_background_texture(Path::new("/nonexistent/wallpaper.jpg"), None);
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assert!(result.is_none());
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}
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@@ -1639,7 +1669,7 @@ mod tests {
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// Create a sparse file that exceeds MAX_WALLPAPER_FILE_SIZE
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let f = std::fs::File::create(&path).unwrap();
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f.set_len(MAX_WALLPAPER_FILE_SIZE + 1).unwrap();
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let result = load_background_texture(&path);
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let result = load_background_texture(&path, None);
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assert!(result.is_none());
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}
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@@ -1650,7 +1680,7 @@ mod tests {
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// 0xFF is not valid UTF-8
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let non_utf8 = OsStr::from_bytes(&[0xff, 0xfe, 0xfd]);
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let path = Path::new(non_utf8);
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let result = load_background_texture(path);
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let result = load_background_texture(path, None);
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assert!(result.is_none());
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}
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}
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